New to PG?
Start here

KS3

£120.00 + VAT Discounted rate from £96.00

+

10AE Making games with GDevelop

Games programming and development

16

Inside the Unit...

Download Free Sample 7.0mb

Areas Covered

  • Lesson 1 Properties and particle emitters
  • Download free sample above
  • Lesson 2 Characters and sprites
  • Lesson 3 Collision detection
  • Lesson 4 Falling and spawning
  • Lesson 5 Rewards and hazards
  • Lesson 6 Unit assessment

Summary

This unit gives students practical opportunities to design and program two games. Students begin by creating a firework game that makes use of particle emitters and events. They then spend four lessons developing a platform game that makes use of many key games programming concepts such as sprites, collision detection and variables for use in scoring. Key object oriented programming concepts (OOP), such as objects and instances, are introduced in a KS3 appropriate manner. Students will develop programming skills through the development and iterative testing of their games. The programming language makes use of a visual programming environment which is an excellent transition between block programming and text programming.

What's included in the 10th Anniversary toolkit?

Toolkit

The new units have been written to satisfy the new National Curriculum for Computing. They are designed for teaching at KS3 but individual lessons in some units may also be appropriate for teaching Key Stages 2 or 4, particularly where Year 10 students may not previously have been exposed to certain topics.

The 10th Anniversary Upgrade includes:

  1. Revised content based on teacher feedback that fully meets the national curriculum requirements 
  2. Full HD 16:9 widescreen presentations with enriched illustrations 
  3. New starters and plenaries with every lesson 
  4. Full answer slides for all questions asked in presentations 
  5. Worksheets with answers for every lesson 
  6. Homework sheets with answers for every lesson 
  7. Updated learning objectives and unit assessments 
  8. Updated lesson plans for new and non-specialist teachers 
  9. Pointer slides to worksheet activities in all presentations 
  10. An improved foundation and progression for the latest GCSE and vocational qualifications 

What people say...

The resources are concise, easily accessible to students and staff, and more importantly fun for the students.

Ian Cooper. Teacher of Computing, Academy 360

The format and structure of material is logical and clear. I particularly enjoyed the inclusion of Exam Tips which offer students important advice for the examination. 

Declan Reel. Department of Design Technology, St Joseph’s High School

Relevant Textbooks

Inside the Unit...

  • Download Free Sample 7.0mb

    Areas Covered

    • Lesson 1 Properties and particle emitters
    • Download free sample above
    • Lesson 2 Characters and sprites
    • Lesson 3 Collision detection
    • Lesson 4 Falling and spawning
    • Lesson 5 Rewards and hazards
    • Lesson 6 Unit assessment
  • How to order

    1. Add individual units to a draft order or download a blank order form below to complete manually

    2. Using a draft order you can either:

    1. Save your order online
      (registration or log in required)
    2. Email us your complete order
      (registration or log in required)
    3. Create a PDF
      (to fax or email at a later date)

    Download blank order form

    PDF

    Word

  • Unit Pricing and Discounts

    Each unit is individually priced for LIFE. Please view each unit for detail. 

    Discounts are cumulative based on the total number of units licenced to your department.

    All prices subject to further discounts and VAT.

    There are no annual renewal fees.

    2-5 units 10% discount
    6-11 units 15% discount
    12+ units 20% discount