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Tackling A Level projects in Computer Science AQA 7517

ISBN: 9781910523209

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An essential guide to AQA A Level coursework

Contents:

  • Chapter 1: Starting a new project
  • Chapter 2: The report
  • Chapter 3: Stating the problem
  • Chapter 4: The analysis
  • Chapter 5: The design
  • Chapter 6: Software development
  • Chapter 7: Evaluation
  • Chapter 8: Final checks

Request an eBook from one of our partners:

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Tackling A Level projects in Computer Science
Specifically for AQA 7517

96pp Publication 15th January 2020. Order digital copies from our ebook partners Classoos

Completing an A Level Computer Science project is a huge undertaking for any student regardless of their competence in programming.

The key to success is to plan and write a strong report, evidencing what has been carried out.

Tackling A Level projects in Computer Science for AQA 7517 is the essential student guide for completing the project and, in particular, the report, with confidence and independence. It contains clear and concise instruction and examples of what needs to be included. From how to generate initial ideas and choose end users, to how to evidence your final product; this book covers it all.

This guide does not specifically teach programming and is therefore suitable for use with any language or project idea being undertaken.

With important tips and advice based on the authors' intimate experience with Computer Science projects, this will help to keep a project’s progress on track.

Finally, a guide that can help students to submit their final project with confidence before the deadline.

What people say...

Your resources are really appreciated and help me support and stretch my pupils.

Shazia Khaliq. Computer Science teacher, The Misbourne

The A level units that we have purchased from PG Online are the first resources I have purchased that do what they say on the box. A complete scheme of work, nothing else required! At a time when the ICT/computing curriculum is in complete flux, these resources have been the rock we needed to hang on to. They have saved us many hours of work and have helped students (and staff) understand the curriculum. Thank you.

Steve Casey. Head of Computing, The Burgate School and Sixth Form

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  • See inside

    An essential guide to AQA A Level coursework

    Contents:

    • Chapter 1: Starting a new project
    • Chapter 2: The report
    • Chapter 3: Stating the problem
    • Chapter 4: The analysis
    • Chapter 5: The design
    • Chapter 6: Software development
    • Chapter 7: Evaluation
    • Chapter 8: Final checks

    Request an eBook from one of our partners:

    Classoos_logo

  • How to order

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